20211116, 00:05  #386  
"Tucker Kao"
Jan 2020
Head Base M168202123
2A0_{16} Posts 
Quote:
Once I receive my new PC and hook it up, I should be able to complete most of the entry assignments with ease. Finish 500+ PRPs of M168,***,*23 maybe seem to be the hardest. What I've enjoyed the most is the badge system which has been widely available on the Steam client of my video games. Wouldn't it be nicer to have the achievements of all the difficulties integrated with the Mersenne GIMPS too? Iron Badge: Completed a P1 task on 1 new exponent Copper Badge: Completed a P1 task on 10 new exponents Silver Badge: Completed a P1 task on 50 new exponents Gold Badge: Completed a P1 task on 200 new exponents Platinum Badge: Completed a P1 task on 1000 new exponents Iron Badge: Found 1 new factor Copper Badge: Found 10 new factors Silver Badge: Found 50 new factors Gold Badge: Found 200 new factors Platinum Badge: Found 1000 new factors Special Badge: Found a factor that is greater than 2^100 Diety Badge: Discover a new Mersenne Prime Last fiddled with by tuckerkao on 20211116 at 00:20 

20211116, 00:47  #387 
6809 > 6502
"""""""""""""""""""
Aug 2003
101×103 Posts
27FD_{16} Posts 
What about the 10,000's of those? And what about the number FTC's and DC's? And what about the amount of ECM work? And what about the P+1 work? What about PRPCF's? What about Certs?

20211116, 01:29  #388 
"Tucker Kao"
Jan 2020
Head Base M168202123
2^{5}·3·7 Posts 
I only gave several examples of the ideas. The total # of the badges are always expandable, thus having a new set of the harder badges add in as the expansion pack has been very common on that Steam gaming console. If an objective has only been achieved by a very small portion of the users or players, then they are listed under the Deity section.
As far as I know, there have been only several top guys finished 10,000+ of the PRPs or P1 or factors found which is an extremely small portion of the total # of active Mersenne users. Last fiddled with by tuckerkao on 20211116 at 01:32 
20211116, 01:43  #389  
If I May
"Chris Halsall"
Sep 2002
Barbados
2^{3}×19×67 Posts 
Quote:
Lots of training left to do to face Humans at this level. I could, of course, be incorrect with this assessment... That's how this game works. 

20211116, 02:43  #390 
"Tucker Kao"
Jan 2020
Head Base M168202123
1240_{8} Posts 
If each of them finishes 1 or 2 PRPs from the wavefront, a new Mersenne Prime will probably be discovered in the matter of 1 month or 2.
A lot of gamers have fast GPUs, thus recommended trial factoring or even +1 bit can be done. 
20211116, 06:58  #391 
"Oliver"
Sep 2017
Porta Westfalica, DE
345_{16} Posts 

20211116, 07:51  #392  
"University student"
May 2021
Beijing, China
3·67 Posts 
Quote:
Quote:
Quote:
And every user has the right to do whatever work they want, as long as it doesn't interfere with others. For example, I run TF on GPU and PRP on CPU separately, and I run into several problems when running gpuowl (Fristly it was compatibility problems, then I found it difficult to let it write save files every time before shutting down, and large amounts of work could be lost; however, mfaktc write save files very frequently, so very little work could be lost). I only run TF on GPU, so you could just consider the ratio as infinity to one. If I wanted to maximize my chance of finding a Mersenne number, I would have used all the time it costs for a PRP test on my CPU, to TF a single exponent on GPU (which means 2^84 to 2^85 for 109M exponents). Last fiddled with by Zhangrc on 20211116 at 08:10 

20211116, 08:23  #393 
Jun 2021
2^{2}×11 Posts 

20211116, 10:04  #394 
"刀比日"
May 2018
13×19 Posts 
Fortuna, Goddess of Luck, the rival of Fate, the one who gives you a chance even if you have been factored out. Oops, I just named her...

20211116, 10:11  #395 
Jun 2021
2^{2}×11 Posts 
Here is her Temple. There are also Prophets and Archbishops, followers and sinners) Perhaps there is even a Pope?

20211116, 14:56  #396  
"TF79LL86GIMPS96gpu17"
Mar 2017
US midwest
13726_{8} Posts 
Quote:
Or more likely Radeon VII at 76 bits. https://www.mersenne.ca/cudalucas.php?model=752 or GTX1080Ti 78 bits https://www.mersenne.ca/cudalucas.php?model=706 average of those 3, 77. 1test on RTX3080 doing TF at 168M, 80 bits. (NOT 81 as for 2 tests saved = "1st LL") New LL assignments ('1st LL') are no longer issued. Same goes for GTX1650 https://www.mersenne.ca/cudalucas.php?model=760 Split the difference between TF and PRP/proof GPUs, at 78, for the case of users prudently distributing work to GPUs for what they each do better. So, 84 is 6 too high, for 168M, 64 TIMES too costly, for optimal factoring effort to advance determining primality testing status, which after all is the stated purpose of GIMPS. It's Great Internet Mersenne PRIME Search, not GIMFS (Factor search). https://www.mersenne.org/ And yes, a great deal of departure from efficient pursuit of the project's goals is tolerated to hopefully retain more participation than it costs. If a factor hunter, TF or P1 on another exponent would have been a more effective use of RTX3080 cycles than ordersofmagnitudetoohigh TF effort. There is certainly no shortage of exponents to adequately TF or P1. Going to extremes, since the TF effort is exponential in bit depth, one can spend more clock time on TF than would be used on optimal TF + optimal P1 + PRP/GEC/proof combined. That happens around 85 bits at 168M for RTX3080, and yet leaves the primality still often undetermined. Last fiddled with by kriesel on 20211116 at 15:20 

Thread Tools  
Similar Threads  
Thread  Thread Starter  Forum  Replies  Last Post 
Automatic fetch of Trial Factoring work for GPU mfakt*  LaurV  GPU to 72  81  20201202 05:17 
Simple Script to get Trial Factoring Work  jfamestad  PrimeNet  3  20161106 20:32 
Why trial factoring work chopped into chunks?  lidocorc  PrimeNet  4  20081106 18:48 
How does the trial factoring work with 15K*2^n1  jocelynl  15k Search  0  20030711 14:23 
How does trialfactoring work?  ThomRuley  Software  5  20030530 20:34 