View Single Post
Old 2004-11-25, 07:04   #8
ET_
Banned
 
ET_'s Avatar
 
"Luigi"
Aug 2002
Team Italia

482710 Posts
Default

Quote:
Originally Posted by Fusion_power
t methods we have today generate only pseudo-random numbers. However, I'd suspect that there must be a way to generate truly random numbers based on the Heisenberg Uncertainty Principle.

Thoughts anyone?

Fusion
Hmmm... you could generate truly random numbers, but their randomness would stop as soon as you choose and use them

Luigi

Last fiddled with by ET_ on 2004-11-25 at 07:05
ET_ is offline   Reply With Quote