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Old 2009-11-03, 14:44   #5
opyrt's Avatar
Apr 2008
Oslo, Norway

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Originally Posted by Joe O View Post
Originally Posted by rogue View Post
I found a major bug in 2.4.3 that occurs when the server allows for more than 15 or so workunits at a time and the client grabs that many. This causes the client to crash when returning them.

Here is a consolidated list of changes from 2.4.3:
  • all: Fix a crash that occurs when large messages (> 1000 bytes) are received.
  • server: Prevent server from double-checking primes.
  • server: Output a message if unable to open of the .removed files and keep candidate in the main file until the .removed file can be opened. This addresses a potential crash in which the server presumes that the .removed file could be opened.
That could be it, but default the clients are set to only download 1 WU at the time.
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