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2012-05-31, 05:30   #1318
flashjh

"Jerry"
Nov 2011
Vancouver, WA

46316 Posts

Quote:
 Originally Posted by Dubslow http://mersenneforum.org/mfaktc/ (The unqualified 0.18 would be the source.) I don't see anywhere in the mfatkc source about strcpy_s, but I'll keep looking, and you certainly know better than me about MSVC Edit: http://msdn.microsoft.com/en-us/libr...(v=vs.80).aspx strcpy_s has a different definition, requiring a third size argument; it's just meant to be a "catch stupid programmer error" thing. Since the code does a check for a long line anyways, the extra functionality is unnecessary. Code: bill@Gravemind:~/CUDALucas/test∰∂ cat parse.c #include #include #include #include #include #include #ifdef _MSC_VER #define strncasecmp _strnicmp #define _CRT_SECURE_NO_WARNINGS #endif int isprime(unsigned int n) /* returns 0 if n is composite 1 if n is prime */ { unsigned int i; if(n<=1) return 0; if(n>2 && n%2==0)return 0; i=3; while(i*i <= n && i < 0x10000) { if(n%i==0)return 0; i+=2; } return 1; } Oh, that's just a while(1), that warning can be ignored. (Perhaps deleting the 1 and leaving the conditional blank will work?) Edit: Actually, in further looking, I actually have no clue why that loop is there at all. If the func finds a too-long line, then it reads in the characters until a control character then breaks? Wtf? PS I forgot to mention above, but the help message was moved from no-args to the -h arg. PPS Here's a slightly larger .ini file: Code: # Polite is the same as the -polite option. If it's 1, each iteration is # polite. If it's (for example) 12, then every 12th iteration is polite. Thus # the higher the number, the less polite the program is. Set to 0 to turn off # completely. Polite!=0 will incur a slight performance drop, but the screen # should be more responsive. Trade responsiveness for performance. (Note: # polite=0 is known to cause CUDALucas to use some extra CPU time; Polite=64 or # higher is a good compromise.) Polite=1 flash, could you add this to your copy before you bundle the executable? The attached archive contains the modified parse.c and CUDALucas.ini.
Attached is CUDALucas 2.02 - UNTESTED. I included all the source files and the MAKEFILE for windows. I modified to 'safe' functions so MSVC would not complain**. The two while(1) lines cause a warning, but they're safe to ignore. No CUDA 3.2 because there were too many errors during compile for me to fix tonight.

@Dubslow: This build is based on your newest archive from earlier this afternoon. **I can't test the changes because I remoted into my system to do the build and CuLu doesn't detect my nVidia card while in a remote session.

I'll test it tomorrow; if anyone else can test it and let me know if it performs as expected, that would be great -- thanks.
Attached Files
 CUDALucas2.02x64.zip (184.0 KB, 92 views)

Last fiddled with by flashjh on 2012-05-31 at 05:32